word count: 173
The line graph illustrates the production of four kinds of main fuels in United Kingdom in a period of 14 years from 1986 to 2000.
Overall, despite an obvious fluctuation, petroleum accounted for the largest amount of fuel production throughout this period. In terms of coal, it experienced a generally downward trend while natural gas increased dramatically especially after 1994.
Generally speaking, the production of petroleum and coal showed an opposite trend. To be specific, that of petroleum grew from 120 in 1986 to 140 in 1990, before declining to 120 in 1995, after which it climbed back to 140 in 2000. On the other hand, as for the production of coal, there was a moderate drop from 110 in 1986 to 80 in 1991, after which the production rose to 100 in 1995 and then went down to approximately 60 in 2000.
The production of natural gas was quite stable before 1994, levelling out at just under 60. However, after that year, it increased significantly and almost doubled to 120 in 2000.
Some people say modern children’s games do not develop a wide range of skills, while traditional games can be much better for developing such skills.
To what extent do you agree or disagree?
(Word count： 288)
The development of online children’s games today is beyond our wildest expectation. However, some people argue that modern games are not good for cultivating a variety of useful skills and that traditional games perform much better in this. Personally, I am of the same opinion.
It is true that spending much time on video or mobile games enhances some skills. When children play video games in groups, they often take turns leading and following, depending on who has specific skills needed in that game. A study shows that teens who had played group games online felt they had gained leadership skills such as persuading and motivating others. Online multi-player games offer teens a rare chance to participate in, and sometimes lead, a diverse, mixed-age team. However, this tends to be a rare case, as the online teams are, often times, informal and young players never think about how to truly work as a team during the game.
Traditional games can, on the other hand, greatly assist in the development of important skills. It is believed that many board and card games promote skills such as problem-solving. For example, those young people who try their hand on Monopoly usually analyse their current status and make full use of resources at hand, even when they face a bankrupt in the game. Such skill is learnt and is highly likely to be applied in their future job. Other card games encourage the young to think twice before making a decision, which develops their thinking skill.
In conclusion, many practical skills go hand-in-hand with traditional games. Therefore, parents and teachers should ensure that their children or students learn to enjoy various traditional games, rather than just collapsing in front of a screen.
来源 : 网络 2018-12-03 10:00:11 关键字 : 雅思写作考试回忆及解析
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